The ARDUINO® Classroom: STEAM Edition, Volume 1

by Isabel Mendiola and Peter Haydock

The Arduino® Classroom: STEAM CoverSTEAM Edition, Volume 1 is the inaugural curriculum from publishers Gearbox Labs.

Check out our YouTube Introduction Video.

Introducción al programa ARDUINO Classroom (Introduction to Arduino Classroom) en Español

The curriculum features 25 base projects and extensions for 110 more. The projects build skills and knowledge in engineering, coding in C/C++, engineering design, and prototyping through scientific applications. Many of the projects can replace science labs found in biology, chemistry, and physics classrooms (for other implementation models click here).  

Written with easy to use, step-by-step instructions, and full-color photos and technical diagrams of each project, students and their teachers will find these projects, challenging, engaging, and built to foster innovation skills and stimulate creativity.

The projects are scaffolded from start to finish and is written for classroom and learners who are just starting with Arduino®. The projects in the book are an excellent preparatory sequence for high school robotics competitions.

Each project starts with a digital design and coding simulation then progresses to a physical design using the Arduino® UNO coded with the Arduino® IDE. Learners then are challenged to innovate and use the base skills they have acquired to build variations of the project that solve real-world issues.

MotoliniaPiloted for 4 school years in Monterrey Mexico and now available for your classroom, students have used projects and the skills learned in this curriculum to compete in science and engineering fairs in Mexico. Over 1000 grades 7 through 9 students piloted, built, and modified these projects over four years. The authors took all of the feedback from this pilot and wrote this groundbreaking curriculum. One student won the national science and engineering fair run by CONACYT in 2017 and 2018 with her Arduino® skills. 

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The CurriculumSTEAM Overview

  • Grades 5 and up
  • 240 full-color pages
  • Coil Bound/Lay Flat 
  • 25 Hands-on projects in Four Sections
    • Section 1: Building Blocks
    • Section 2: Inputs and Controls
    • Section 3: Sensors
    • Section 4: Combining Inputs and Controls
  • 110+ Project Extensions
  • 15 Project Skills Tutorials including
    • Arduino® UNO
    • Arduino® IDE
    • Open Source Resources
    • GitHub
    • Tinkercad®
    • Libraries
    • Troubleshooting Projects
    • Writing Conditional Statements
    • Data
       

Content and Skills Developed

  • Integrated into STEAM content areas
  • Coding in C / C++
  • Engineering Design
  • Digital Prototyping
  • Tools for Project-Based Learning
  • 21st Century Skills Development
  • Project Management
  • Open Source Skills
     

Student Resources

  • Step by Step Directions
  • Project Material Lists
  • Full-Color Photos and Diagrams
  • Digital Prototyping
  • Tested C / C++ Code
     

Teacher Resources 

  • Assessments
  • Project Rubrics
  • Ancillaries (Premium Online)
  • Classroom Presentations  (Premium Online)
  • Pacing Guides
  • Copy and Paste Code  (Premium Online)
  • Integration Notes
  • Standards Alignments (ISTE, NGSS, CC, USCS - In Book and FREE Online)
  • Discussion Questions
  • Anticipatory Sets
  • Curricular Integration Points
  • Videos  (Premium Online)
  • Learner Accommodations
  • Classroom Setup 
  • Project Photo / Video Submission (FREE Online)

* Material Kits Sold Separately- Purchase Kits Here